AI Insights · Timothy · October 2021
Top 5 Casual Games on Android in Argentina Q3 2021
In Q3 2021, the top casual games on Android in Argentina experienced varying trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these performances.
In the third quarter of 2021, Argentina's top casual games on the Android platform showcased a dynamic range of performance metrics. This analysis, based on data from Sensor Tower, highlights the weekly downloads, revenue, and active user trends for the top five casual games: Coin Master, Candy Crush Saga, Toca Boca World, Pokémon GO, and Homescapes.
Coin Master from Moon Active saw a steady increase in weekly revenue, starting at $8K in late June and peaking at around $9.9K by the end of July. Weekly downloads showed a gradual decline, beginning at 13.5K in late June and dropping to 9.8K by the end of September. Active users remained relatively stable, fluctuating around the 100K mark throughout the quarter.
Candy Crush Saga from King experienced stable weekly revenue, with a slight peak at $7.8K in late July. Weekly downloads started strong at 45K in late June, spiking to 56K in early July, and then gradually declining to 32K by the end of September. Active users remained consistent, averaging around 370K throughout the quarter.
Toca Boca World by Toca Boca showed varied revenue trends, peaking at $7.3K in mid-August before dropping to $4.5K by the end of September. Weekly downloads fluctuated, starting at 37K in late June, peaking at 59K in late September. Active users increased consistently, reaching over 431K by the end of the quarter.
Pokémon GO from Niantic, Inc. had a notable revenue peak of $9.9K in mid-July. Weekly downloads saw a significant spike, from 10K in late June to 61K in mid-July, before stabilizing around 17K towards the end of September. Active users peaked at over 1M in early September, maintaining a high engagement level throughout the quarter.
Homescapes by Playrix showed consistent revenue, peaking at $5.5K in late July. Weekly downloads fluctuated, starting at 11.8K in late June, peaking at 15K in mid-September, and then settling around 10.7K by the end of the quarter. Active users saw a slight decline, starting at 249K in late June and dropping to 203K by the end of September.
For more detailed insights and trends, visit Sensor Tower to explore the comprehensive data on these top casual games.